- #XBOX 360 CONTROLLER TO MAC NO JOYSTICK MAPPER FOR MAC#
- #XBOX 360 CONTROLLER TO MAC NO JOYSTICK MAPPER DRIVER#
- #XBOX 360 CONTROLLER TO MAC NO JOYSTICK MAPPER CODE#
- #XBOX 360 CONTROLLER TO MAC NO JOYSTICK MAPPER SERIES#
- #XBOX 360 CONTROLLER TO MAC NO JOYSTICK MAPPER DOWNLOAD#
Just open Joystick Mapper and click “ Add New Preset“, and a new window opens. We will need to create a preset for our game preferences, which is easy. Keep in mind that you have to connect your joystick before starting Joystick Mapper, or go to “ Quick Options” and click “ Refresh Joysticks” (or press R ), so your connected Joystick will be seen. Of all the tools that can map joystick actions to key strokes or mouse moves, I’ve picked “Joystick Mapper” as my test candidate – honestly, $5 is a steal considering the amount of work that actually goes into developing a tool like this.įirst off all you’ll need to get Joystick Mapper of course, it’s available for $4.99 at the Apple App Store. This application no longer seems to work with Catalina.Ī better, and FREE alternative is Enjoyable – which allows you to make your controller to keystrokes. NOTE: Mapping Joystick Actions to Keystrokes …įor a while Joystick Mapper was the go-to tool to map Joystick actions to keystrokes – useful for games that do not natively support a controller. To mimic the “undo360controller” as described for “Half-Life 2: Epsiode 2” and others, create a file called “ undo360controller.cfg” with the following content: ~ /Library /Application Support /Steam /SteamApps /common /Half-Life 2 /hl2 /cfg / ~ /Library /Application Support /Steam /steamapps /common ///cfg /įor example, for Half-Life 2, this would be: Save the file as “ 360controller.cfg” in the following location:
#XBOX 360 CONTROLLER TO MAC NO JOYSTICK MAPPER CODE#
With the code below we will mimic the behavior seen with “Half-Life 2: Episode 2” so we can use exec 360controller and exec undo360controller. Creating such a configuration file is easy, simply use a text editor like TextWrangler to create a plain text file with the (example) content below. Tip: First try exec 360controller in the developer console before proceeding with these steps – it might already work!įor these two, we will need to define a configuration file (which can also be used with the other games to customize the controls). To disable the controller, type: exec undo360controller Half-Life 2 and Half-Life 2: Episode One To enable the controller, type in the developers console (~): exec 360controller These Valve games come with XBox 360 controller support build in. Half-Life 2: Episode 2, Portal, Team Fortress 2, and Left 4 Dead Once enabled (your game will remember next time you start the game), use the “ ~” key (tilde) during game play, or in the main screen, to get to the console. Check the option “ Enable developer console (~)” and click “ Apply“.From the main menu select “ Options” “ Keyboard” and click the “ Advanced” button.It didn’t take much effort to find this Knowledge Base Article at Steam, concerning the use of a XBox 360 Controller on Mac with Source games (Half-Life is a so called “Source” game by Valve).įirst we need to get into the so called “Developer Console”, which is relatively easy for most Valve games.
#XBOX 360 CONTROLLER TO MAC NO JOYSTICK MAPPER SERIES#
Well, I’m a Steam user, so the first thing I’d like to test are some of my favorite games like the “Half-Life 2” series – yes, I know it’s OLD, but I just love the Half-Life games and Half-Life 3 is still not available (I honestly doubt it will ever see the day of light, but I’m still hoping) … Step 4 – Playing Source (Valve) games on your Mac MacOS X – Xbox 360 Controller Preferences
#XBOX 360 CONTROLLER TO MAC NO JOYSTICK MAPPER DOWNLOAD#
Download the latest version from this GitHub page (360 Controller Releases).
#XBOX 360 CONTROLLER TO MAC NO JOYSTICK MAPPER DRIVER#
UPDATE: There is a 360 Controller driver that is being actively maintained, a fork of the original project, you can get it from GitHub as well: For this, seemingly abandoned driver, you’d need some tricks to get it to work under Yosemite – which is related to new “rules” concerning the use of Kext’s (Kernel Extensions). And there is such a think in this case.Ĭolin Munro, at TattieBogle, released a driver as early as 2006, which appears not to have been updated since 2012. So we require a driver created by another party.
#XBOX 360 CONTROLLER TO MAC NO JOYSTICK MAPPER FOR MAC#
Unfortunately, Microsoft, doesn’t feel the need to supply drivers for Mac users for their hardware, which is unfortunate and leaves the user with the mess to solve by themselves. MacOS X does not natively come with drivers for the XBox 360 controller, which makes sense, it’s not their responsibility to provide hardware drivers for 3rd party hardware manufacturers, especially when they choose to swerve away from standards …